Thursday 27 February 2014

Interview with Ingmar de Lange, creator of brikki.nl


Remco Pijpers, CEO of Mijn Kind Online and POSCON Network Member  interviewed Ingmar de Lange, creator of brikki.nl

What is Brikki?
Brikki (www.brikki.nl) is a little lion, his stories are made by children. They can make up stories, but also completely create their own stories, thanks to Brikki's modular approach. Brikki even has a real live event where children make stop-motion animations with Brikki's 'bricks'. Brikki has interactive booklets and he will be on television soon, with a special show made by children. 

In short: Brikki is a crowdsourcing platform for children, with a broad range of experiments that put children in the director's seat. 

How did Brikki start?
As a joke, I drew a little lion for my four-year-old nephew, Karsten. Because Karsten always surprises me with his lively imagination, I asked him to come up with stories for the lion. He liked this, as did other children (especially older children, to my surprise). 
Then I thought: children have so much imagination, why do grown-ups make up stories for them? With modern technology, it's quite easy to let children create their own content.

What's important for content for children? 
Firstly, it's about the basics: is it really simple to use, does it spark the imagination, will it continue to entertain and can children learn something from it?

Secondly, does it really empower children? I feel that most content for children is too focused on 'gamification': children are challenged to do something and they are rewarded with something entertaining. Although this content can be quite educational, it's basically entertainment, nice to keep your kid occupied while you're cooking. 

I'm more interested in an approach that take this to the next level. Content that stimulates children's behavior in a way that goes further than the domain of the game: they don't just learn how to operate the app, but learn a thing about themselves and their world. 

For an example, there are not that many apps that parents and children can use together. I think these could create a special kind of interaction and intimacy, which goes beyond learning how to count jumping melons.

Examples
There are many initiatives that inspire me: anything from Pixar, the Dr. Panda apps, MIT's experiments for children (like Scratch programming or MaKey MaKey), the Cinekid multimedia festival, the Steve Jobs-school of Maurice de Hond and also many Wii-games. These initiatives are not just well produced and fun to interact with, but they really stretch the boundaries of what children's content is about. They show how much children can do, when they are given the right tools.

Wednesday 26 February 2014

Safer Internet Day 2014: POSCON at European Commission high-level event


Round Table “Safer Internet around the World"
 
On Safer Internet Day which was celebrated in 103 countries this year, the European Commission invited experts and stakeholders from all over Europe including researchers, industry, NGOs, national ministries and youth to a high-level round table discussion “Safer Internet around the World” in Brussels including a POSCON network representative. 


  
After a welcome and introduction by Chair Director General Robert Madelin we heard three keynotes about key issues and perspectives from research into kids online, cyber-psychology as well as from industry and youth.

Sonia Livingstone, Director of EU Kids Online II, emphasized in the kick-off statement that digital skills and satisfaction regarding online experiences among children have not greatly improved, there is still a strong need for children and parents to find great content and, therefore, best practice guidelines for producers become very important. Concerning mobile devices she pointed out a different usage by children, where parent’s influences weaken and children use them more independently and on their own.
Mary Aiken, Director CyberPsychology Research Centre RCSI, added a cyber-psychology perspective focusing on the impact of the internet as a technology on human beings. Thomas Spiller, Vice-President Global Public Policy at Disney introduced the strategy for a safe environment within the children’s community Club Penguin and the company’s efforts to promote safer internet issues for families. 
Patricia Manson, DG Connect, European Commission, introduced the youth panelists from different European countries, one member presented their most important issues/themes towards a better internet: humanity and inclusion, education and life-long learning, health, happiness and chances for career/employment.

After the multi-stakeholder round table presentations and views all experts joined working groups around the conference room to discuss future and emerging trends for a Better Internet for Kids. 
The outcome of all group discussions will be analyzed and summarized by the European Commission and will give a better view on which crucial issues the experts see for the coming years, which efforts will have to be continued and strengthened, which new topics will arise and so on. The event was concluded by Chair Director General Robert Madelin.



Award Ceremony „Best Content for Kids“ 

The round table event was followed by the award ceremony for the winners of the European Award “Best Content for Kids”. This award highlights existing quality content for 4-12 year-old children and encourages the production of new content that will offer young people online opportunities to learn, play, discover and invent. The competition ran throughout much of 2013 in 26 countries, with national winners then being put forward to the European-level award. The winners have therefore been selected from over 1,100 entries, including many ideas from talented young people themselves.
European Commission Vice-President Neelie Kroes, responsible for the Digital Agenda and for launching the strategy to make a better internet for children, inaugurated the award ceremony with a speech. Neelie Kroes specifically praised the great creative competition entries by children and teenagers themselves: "I see children and young people doing amazing things with digital tools. We need to encourage that, help them to be safe, and give them ways to create a better internet themselves – and to stand up against cyber-bullies.”
The awards were given to the adults and children from Belgium, the Czech Republic, Hungary, Iceland, the Netherlands, Poland, Portugal, Romania, Russia and the United Kingdom.


The winners of the Best Content Award

Winners for Adult non-professionals category:
1st Prize: Iceland, “PAXEL123.com”
games for entertaining, educational games for children in pre-school & primary school; developed by a teacher Anna Margrét Ólafsdóttir from Iceland

2nd Prize: Hungary, “Ludbriko”
3rd Prize: Belgium, “Met Lucas op stap in het ziekenhuis”


Winners for Adult professionals category:
1st Prize: Czech Republic,“Web a Webik Radia Junior”
The Czech creators of the website Web a Webik – Junior Radio offering youngsters recorded fairy tales, online games & other interactive features

2nd Prize: Portugal, “Kookie – Centum Square”
3rd Prize: UK, “Anti-social network video”


Winners for Young individuals or teams category:
1st Prize: Netherlands,“Lifesplash”
15 year old Dutch girl Jiami Xili Jongejan for her blog Lifesplash on fashion, school, cooking, and sports
 
2nd Prize: Poland, “Ksiazki na czacie”
3rd Prize: Russia: “блогобычногошкольника/ Blog”





Winners for School classes and youth groups category:
1st Prize: Poland,“Instrukcja obslugi jezyka polskiego”
Video blog about the Polish language created by the pupils of Saint John Cantius Primary School in Bestwina, Poland

2nd Prize: Romania, “Economic Star”
3rd Prize: Belgium, “KIDSCAM”





Further information and links:
Winners of European Award: Best Content for Kids http://www.bestcontentaward.eu/winners
European Commission Press Release “Let’s create a better internet together” http://europa.eu/rapid/press-release_IP-14-136_en.htm
Safer Internet Day activities of POSCON network members http://poscon-blog.blogspot.de/2014/02/safer-internet-day-2014-intense.html




Thursday 20 February 2014

SocialWeb – SocialWork – POSCON Checklist used for Online Learning Units


The project SocialWeb - SocialWork aims to improve children’s online safety by availing the positive energy and influence of social work on children and youths at risk. Within the project Online Learning Units have been developed which address professionals working with children and youth at risks. 
The Online Learning Units consist of different modules:
  • Module 1: Basic knowledge on the social web and its appliances
  • Module 2: Understanding the Internet usage of children and youths
  • Module 3: Understanding how to address children and youths appropriately with regard to their online behavior
  •  Module 4: The Matrix of Risks and Threats
  • Module 5: Intervention - how to react in case children and youths are facing risks and where to find the right information and support
  • Module 6: Prevention - how to prevent children from potentially harmful contacts and risky online behavior
In Module 6, section Adequate Online Content and Services for Children Aged 4 to 12 Years you can find a short and plain twelve-point list which can help to find out if a website is suitable for children. The list has been developed on the basis of the POSCON Checklist and is offered in a simple language for children. The criteria can be used when surfing the web together with children and let them assess the websites.

About SocialWeb – SocialWork 
The project SocialWeb - SocialWork is a knowledge enhancement project in the Safer Internet Programme funded by the European Commission with partners from the Czech Republic, Lithuania, Poland and Spain, coordinated by Stiftung Digitale Chancen, Germany. The project has one overarching objective: improving children's online safety by availing the positive energy and influence of social work on children and youths at risk. 
For further information please visit: www.socialweb-socialwork.eu

 

Wednesday 19 February 2014

Creative Mornings, Utrecht



“I think we’re in the middle of a revolution - a digital revolution that’s speeding up and we need to do it together with the children and teach them at the same time to think critically, and help them in finding the future for themselves [and] defining the future for themselves.” (Remco Pijpers, Mijn Kind Online)

At the 22nd edition of CreativeMornings Utercht (31 January 2014), digital media expert and POSCON Network Member Remco Pijpers declared that it is never too early to prepare for the future. As CEO of youth knowledge and (digital) media centre Mijn Kind Online (My Kid Online), he is a staunch advocate of teaching children how to code at a very young age. Read more…